|Developer(s):|| Bungie West (Windows PC)|
The Omni Group (Mac OS X port)
Rockstar Toronto (PlayStation 2)
|Publisher(s):|| Gathering of Developers (Windows PC)|
MacSoft (Mac OS, North America)
Feral Interactive (Mac OS, worldwide besides North America)
Rockstar Games (PlayStation 2)
|Release date:|| Windows and Mac OS|
EU January 26, 2001
NA January 28, 2001
JP September 27, 2001
|Platform(s):||PC, Mac OS, PS2|
|Protagonist:||Mai "Konoko" Hasegawa|
|Date takes place:||2032|
Oni is a third-person action game released in 2001 and developed by Bungie West, a former division of Bungie. The game introduced unique gameplay styles by blending third-person shooting with hand-to-hand combat.
Character and settingEdit
Oni takes place around the year 2032. The game world is a dystopia, an Earth so polluted that little of it remains habitable. To solve unspecified international economic crises, all nations have combined into a single entity, the World Coalition Government. The government is Orwellian, telling the populace that what are actually dangerously toxic regions are wilderness preserves, and using the Technological Crimes Task Force, its secret police, to spy on citizens and suppress opposition.
The game focuses on Mai "Konoko" Hasegawa, a veteran TCTF Special Agent with unique physical attributes and remarkable martial art skills. The game pits the player's character to investigate a crime scene instigated by a monolithic organisation known simply as the Syndicate.
The game begins with a warehouse break-in by an unknown group, later revealed to be the Syndicate. As Konoko investigates further into the crime scenes, she discovers that her employers had intentionally kept her from discovering her past. She also became aware of the Syndicate's plot; the criminal organisation has plotted to destroy the world's population by disabling and dismantling the Atmospheric Conversion Centres. Though labelled as a rogue agent of the TCTF, Konoko forces herself into the organisation's headquarters to prevent the catastrophe; she is partially successful, saving a portion of humanity.
- In 1999, while still in development, Oni won the Game Critics Awards for Best Action/Adventure Game.
- Due to difficulties in debugging and the general unplayability of a fighting game over any less reliable network than a LAN at the time, multiplayer was omitted from the released version.
- The Oni universe is heavily influenced by the Japanese manga series Ghost in the Shell.