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|Developer(s):|| Rockstar Vienna|
Rockstar London (PS2, PC)
Rockstar Toronto (Wii)
Rockstar Leeds (PSP)
|Release date:|| Oct 29th, 2007|
Nov 6th, 2009 (PC)
|Platform(s):||PlayStation 2, PlayStation Portable, Wii, Microsoft Windows|
|Date takes place:||2012, 2006|
Rockstar Vienna begun Manhunt 2, but were shut down. Rockstar London then worked on the PS2 and PC version, whilst Rockstar Toronto did the Wii version and Rockstar Leeds, the PSP. Rockstar North (the developers of Manhunt) oversaw the development.
Different studios working on each different port caused many version differences, such as weapons appearing only on certain ports and different execution styles.
The gameplay of Manhunt 2 remains very similar to the first game, with only few things taken away and many things added. Just like Manhunt, Manhunt 2 is played in 3rd person in a linear "level" style and focuses on stealth. At most times the player must stay hidden in the shadows and execute hunters from behind in brutal ways, with a variety of weapons.
Executions are performed by sneaking up behind an unaware hunter with a weapon and tapping or holding down the attack button. The longer it is held down, the more brutal the execution and for each weapon there three levels of execution: Hasty, Violent and Gruesome.
Notable new features to gameplay, not in the first game include:
- Climbing/wall scaling
- Crawling (under walls, through airvents and tunnels ...etc)
- Jumping executions
- Using the enviroment and surroundings to execute victims (like drowning them in an oil barrel or beating them to death in a toilet cubicle)
- Firearm executions
- Smashing lights to create more shadows