The Grand Theft Auto World is a fictional world containing the settings or otherwise-mentioned locations of all the GTA games (for example, Liberty City, Vice City, Carcer City, and the State of San Andreas). It is assumed that the rest of the real world exists within the fictional world, although possibly without some of the major cities to which the GTA locations are analogous (Liberty City/state of Liberty may replace New York City/New York State, for example). Continuity is generally retained throughout the games pertaining to the specific "universe" that the game is a part of, creating a coherent fictional universe.

A map selection screen in the first Grand Theft Auto game reveals that the contemporary renditions of Liberty City, San Andreas, and Vice City are located in or near New York, California, and Florida respectively. It is unclear whether these locations are canon with the rest of the series, however it is known that Vice City is located in the state of Florida.

Furthermore, during one mission in GTA San Andreas, the player could fly a plane eastwards and arrive, after a cutscene, in Liberty City. This relationship is similar to the real-world geographical placing of the states of California and Nevada (upon which San Andreas is based) to New York (upon which Liberty City is based). This does involve crossing a vast body of water, but bodies of water are used to isolate game-worlds in the GTA series, and do not necessarily indicate that these game-worlds are truly islands. A worldmap that can be found in GTA V suggests that the sea level in the GTA world has increased significantly, suggesting that the islands are formed by the rising sea.

In between game "universes", the recurring locations of GTA are represented very differently. Liberty City appeared in Grand Theft Auto 1 and GTA III with almost no similarities other than that they were both broadly based on New York City. Liberty City retained continuity throughout the 3D Universe (compare GTA III's rendition to that of Grand Theft Auto: Liberty City Stories and Grand Theft Auto Advance), however Grand Theft Auto IV marked the beginning of a new "universe", and started a new continuity while introducing a new Liberty City created from scratch. 

Liberty CityEdit

File:New LC.jpg

Liberty City, based on New York City, is a location that has appeared in GTA 1, GTA III, GTA Vice City, GTA San Andreas, GTA Advance, GTA Liberty City Stories, GTA IV and GTA Chinatown Wars. It is generally depicted as a large city with a sizeable population (4 million in GTA III, double that in GTA IV), featuring a complete transportation infrastructure of roads and railways, and is located on a geographical configuration of shorelines and islands, similar to that of New York City. The city has been described as one suffering heavily from crime and corruption, with the presence of organized crime, feuding street gangs, petty criminals, and rampant misconduct among city officials and law enforcement. Due to its ever-growing crime statistics (the highest in the U.S.), it has been repeatedly voted as "The Worst Place In America".

Liberty City is located in the state of Liberty, a parody of the state of New York. It is likely that all the other cities in the real state of New York exist in the state of Liberty. It is unknown if Liberty City is the capital of its state, afterall New York City is not the capital of New York.

See: Liberty City
Liberty City (2D Universe)
Liberty City (3D Universe)
Liberty City (HD Universe)

New Guernsey/AlderneyEdit

File:Alderney City Skyline.png

New Guernsey, based on New Jersey, is a location that appeared in GTA 1. It consists of Guernsey City (based on Jersey City), Fort Law (Fort Lee), Schlechberg (Gutenberg), Hackenslash (Hackensack) and Eaglewood (Englewood).

In Grand Theft Auto IV, New Jersey was used as a location again, alongside Liberty City, but was renamed to Alderney. Although Alderney is an entire state, it appears to be the size of a borough (about the same size as Algonquin), and is treated as a borough of Liberty City (although this may be due to technical limitations—Alderney foot police, for example, are seen wearing different uniforms to the LCPD, although LCPD vehicles patrol Alderney). Alderney contains neighborhoods that are based on different cities and regions in New Jersey, such as Weehawken, Englewood, Jersey City, Newark, Kearny, and Elizabeth, among others.

Vice CityEdit


Vice City is a city that appeared in GTA 1, GTA Vice City and GTA Vice City Stories. It is based on Miami, Florida. In the 3D Universe, it consists of two major islands and six smaller islands; both main islands separated by a large body of water similar to that of Biscayne Bay (separating Miami Beach from mainland Miami). Each major island is divided into several districts. The population of Vice City is given as around 1.8 million. Unlike Liberty City and the state of San Andreas, Vice City has no railway or rapid transit systems, and all islands are connected by road and pedestrian bridges.

In the games, Vice City is based on Miami and has been confirmed to be in the real state of Florida, rather than a fictional state like Liberty and San Andreas. However in the GTA III Era, Vice City is not analogus to Miami as it is referenced in both GTA III and GTA Vice City, and the location of Vice City being given as in the Florida Keys.

See: Vice City
Vice City in 2D Universe
Vice City in 3D Universe
Vice City in HD Universe

San AndreasEdit


San Andreas, which is intended to be based in the West Coast of the United States, has appeared as two different entities in the Grand Theft Auto (GTA) series of video games:

Los Santos is the largest city in San Andreas. It is based on real life Los Angeles, California. It borders Red County to the north and Flint County to the west.


San Fierro is the smallest city in San Andreas, based on San Francisco, California. San Fierro is located in the western part of San Andreas. South of the city lies the massive Mount Chiliad, and to the north lies the county of Tierra Robada. San Fierro Bay lies to the north, and The Panopticon to the east.

Las Venturas is based on Las Vegas, Nevada. Like its real life counterpart, Las Venturas is a gambling city located in the desert region. The city is also notable for its sizeable freeway system. However, Las Venturas might not be included to San Andreas because in real life, Las Vegas is not included in California. But there is a similar name to Nevada called Robada, which is included in Tierra Robada.

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There are thirteen small towns in the State of San Andreas, in addition to the cities: Palomino Creek, Montgomery, Dillimore, Blueberry, Angel Pine, El Quebrados, Bayside, Las Barrancas, Fort Carson, Las Payasadas, Valle Ocultado, Aldea Malvada and Las Brujas (the latter two being ghost towns).

Although referred to as a state, it is perhaps the size of a city, mainly due to game limitations.

HD UniverseEdit

San Andreas does not physically appear in GTA IV, but like Vice City, it is referenced heavily. Los Santos, San Fierro, and Las Venturas all exist, as do some of the towns.

In Grand Theft Auto V, San Andreas is a large state subdivided into two counties: Los Santos County and Blaine County. Within Los Santos County is the city, Los Santos, and many other small towns and neighborhoods. Like before, San Andreas is a large island surrounded by the Pacific Ocean on all sides. The in-game area does not represent the entire state, as it is referred to as "Southern San Andreas" by Rockstar (with San Fierro and Las Venturas existing in a northern portion of the state not featured in the game).

North YanktonEdit


North Yankton is a state featured in GTA V. Believed to be based on North Dakota, the state of North Yankton is located in the midwest of the United States, and located far north. Unlike other states and cities in the Grand Theft Auto World, North Yankton is not surrounded by water and is instead landlocked. It is a fairly large and empty state with the town of Ludendorff being it's main attraction, although it also has many farmyards and a Bobcat Security Bank outside of the town. The state seems to be always covered in snow, meaning average temperatures are very low, especially in winter. It is home to the Midwest's Biggest Beaver.

Anywhere CityEdit

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Anywhere City is the setting of Grand Theft Auto 2. It is called this as it was never given a name in-game, as well as being set in the near future, and doesn't bear any resemblance to any real life city in particular. It is divided into 3 separated parts - Commercial, Residential and Industrial (similar to the nature of the three main districts in GTA III). The infrastructure of Anywhere City is primarily composed of roadways and footpaths, but in later versions of the game

released for the PC, a light rail transit system was provided.


London, United Kingdom, was the city used in both the mission packs available for the original Grand Theft Auto - Grand Theft Auto: London 1969 and Grand Theft Auto: London 1961. Manchester appears as a multiplayer map in the second. To date, these are the only real-life cities to be used physically in a GTA game.

Carcer CityEdit

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Carcer City is a location featured in Rockstar's Manhunt; references are made to it in various GTA games, suggesting that it exists within the GTA world. It has been revealed that Carcer City exists in both the 3D era and HD era of Grand Theft Auto. All references to it show that it neighbors Liberty City.

According to the 'Miles Traveled' system on the statistical screen in GTA IV, Carcer City is around 50 – 100 miles away from Liberty City. This hints that Carcer City could possibly be based on Philadelphia since it is about the same distance from real life New York City.

In the mission The Paleto Score in GTA V, Michael De Santa mentions that his first score was robbing a small franchise store on the outskirts of Carcer City. 

Pedestrian dialogue from both GTA IV and GTA V  references Carcer City.

Mentioned LocationsEdit

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